Go to website
If you have trouble with Blender, find a solution here.
Render error when rendering with Blender 3.2 (GPU)
A rendering error may occur if the width of the texture image is not a multiple of 128. When uploading a rendering file, please make sure that the texture resolution is 128, 256, 512, 1024, 2048, or 4096, and try again.
I rendered it in the Renderpool, but it has a pink texture which does not show when rendered locally.
This is a common case when transferring local blend file to another computer. You will need to set the texture path to relative. For setting to Relative, you have two options, place the texture next to blend file and upload as zip file or you can pack the textures into blend file. For more details, you can check the video below.
What is the output format after rendering in Blender?
OpenEXR (EXR) and PNG are the current output formats available.You can also choose to output in MPEG-4 format.
I'm using a third party add-on in Blender. Does this work with Renderpool?
Renderpool currently supports default addons that came with Blender itself. Recommended to render locally without addon enabled before uploading and rendering on RenderPool”